docs: finalize accepted tutorial localization and handoff guide
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@@ -14,6 +14,17 @@ docs/ DEVLOG, format specs, patch notes
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Working data (not tracked): `original/`, `png/`, `report/`, `patch/`, `crack/`.
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## Current localization status
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The complete tutorial translation and Chinese font fixes were accepted in game
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by the user on 2026-09-20. All 57 tutorial display literals are translated using
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42 mappings. Tooltip wrapping, option-title centering, intro alignment, and the
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Chinese full-stop baseline are fixed. The latest targeted regression run passes
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39 tests; tutorial event logic remains byte-identical outside display strings.
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See [教程汉化:构建、验证与恢复](docs/tutorial-localization.md) for reproducible
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commands, accepted behavior, and the remaining project queue.
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## Tooling
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| script | purpose |
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@@ -30,12 +41,16 @@ Working data (not tracked): `original/`, `png/`, `report/`, `patch/`, `crack/`.
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| `tools/cn_strings.py` | simplified-Chinese translation table (`Id` -> text) |
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| `tools/make_cn_strings.py` | patch the `English` column of `Strings.dat` to GB2312 |
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| `tools/install_cjk.py` | deploy/restore the whole patch into the game folder |
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| `tools/script_text.py` | translate tutorial display strings without changing event code |
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| `tools/tutorial_cn.json` | complete tutorial translation mapping |
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| `tools/verify_tutorial_step1.py` | verify the complete tutorial against the pinned original (historical filename) |
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| `tools/fix_full_stop.py` | lower U+3002 pixels in an existing atlas without changing other glyphs |
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| `tools/xrefs.py` | find call/jmp xrefs in the game executable |
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See `docs/` for the reverse-engineered formats and addresses.
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Next steps, ordered by visible benefit and implementation effort:
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[Chinese tutorial, then a small 2x texture pilot](docs/superpowers/plans/2026-09-20-high-impact-simple-first.md).
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Implementation history and remaining work:
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[tutorial acceptance and subsequent small batches](docs/superpowers/plans/2026-09-20-high-impact-simple-first.md).
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## Legal
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