"""Simplified Chinese UI strings for The I of the Dragon. Only *display* values are translated here (the `English` column of `Data\\Misc\\Strings.dat`). Never translate `Id`s, event names, commands or unit types -- doing so is what breaks mission triggers. `\\a` is an in-engine text control prefix; keep it verbatim. Format specifiers (`%s`, `%d`, ...) must survive untouched. """ CN_STRINGS = { # window / main menu "WindowCaption": "龙之眼", "MainMenu_StartNewGame": "开始新游戏", "MainMenu_SaveLoadGame": "保存或载入游戏", "MainMenu_LoadGame": "载入游戏", "MainMenu_ResumeGame": "继续游戏", "MainMenu_ResumeSavedGame": "载入上次存档:\\\"%s\\\"", "MainMenu_ResumeSavedGameAutoTip": "载入上次游戏", "MainMenu_CannotResumeGame": "无法继续游戏", "MainMenu_Options": "选项", "MainMenu_Multi": "教程", "MainMenu_Credits": "制作人员", "MainMenu_Exit": "退出", # options "OptionsMenu_ApplyDialog": "\\a应用更改?", "OptionsMenu_Audio": "音频", "OptionsMenu_Video": "视频", "OptionsMenu_Controls": "操作", "OptionsMenu_Game": "游戏选项", "OptionsMenu_AudioTitle": "音频", "OptionsMenu_VideoTitle": "视频", "OptionsMenu_ControlsTitle": "操作", "OptionsMenu_GameTitle": "游戏选项", "OptionsMenu_Exit": "退出", "OptionsMenu_Back": "返回", "OptionsMenu_Okey": "应用", "OptionsMenu_Reset": "重置", # save / load "SaveLoadMenu_SaveGame": "保存游戏", "SaveLoadMenu_CannotSaveGame": "无法保存游戏", "SaveLoadMenu_LoadGame": "载入游戏", "SaveLoadMenu_CannotLoadGame": "请先选择一个存档", "SaveLoadMenu_Back": "返回", "SaveLoadMenu_Delete": "删除", "SaveLoadMenu_CannotDelete": "无法删除", "SaveLoadMenu_Cancel": "取消", "SaveLoadMenu_ReplaceDialog": "\\a替换?", "SaveLoadMenu_DeleteDialog": "\\a删除?", # multiplayer / tutorial "Multiplayer_Players": "玩家", "Multiplayer_Host": "主机", "Multiplayer_Join": "加入", "Multiplayer_Ready": "准备", "Multiplayer_Start": "开始", "Multiplayer_RedDragon": "红龙 安诺斯", "Multiplayer_BlackDragon": "黑龙 莫罗格", "Multiplayer_BlueDragon": "蓝龙 巴洛斯", "Multiplayer_IP": "IP:", "Multiplayer_PlayerStateDescription": "%s - %d 经验值", "Multiplayer_ClientSessionTerminated": "\\a游戏已被主机终止。", }